Valheim 0.212.6: Mistlands
Patch 0.212.6 is a public test build that introduces the Mistlands biome, along with a boss, new creatures, magic, poultry and mushroom farming. Mistlands only generate in parts of the world you haven't explored yet, so heavily explored worlds may need a fresh start. Mods will most likely stop the game from launching on this build.
New content 14
- The Mistlands biome is new, with its own music, dreams, lore stones and a new kind of dungeon called Infested mines.
- New creatures include the enemies Seeker, Seeker Brood, Seeker Brute, Gjall and Tick, the Hare, the Hen (and Chick), Dvergr (Rogue and Mage), the raven Munin, and the boss The Queen.
- Wisplight lets you push the mist aside, using either stationary wisplights or one that follows you.
- Magic is added: eat foods with Eitr to use magic staves, and train the new skills Elemental Magic and Blood Magic.
- Mushroom farming lets you grow the new Mistlands mushrooms at home, and poultry lets you collect eggs, hatch chickens and raise hens.
- Friendly and unfriendly NPCs are added, and they stay on your side as long as you don't upset them.
- There are more than 20 new crafting materials, including Black marble, Yggdrasil wood, Refined eitr, Sap, Royal jelly and Carapace.
- New crafting stations are the Black forge and the Galdr table, with extensions Black forge cooler, Rune table and Mortar and pestle, plus the Eitr refinery, Wisp fountain and Sap extractor.
- More than 25 new craftable items include the Mistwalker sword, Jotun bane axe, Demolisher sledge, Krom, Skoll and Hati, the Arbalest crossbow (a new skill) with four bolt types, Carapace and Eitr-weave armour sets, the Feather cape (new status effect: Feather fall), and the staves of frost, protection and embers plus the Dead raiser.
- There are 15 new food items and 3 new potions: Major health mead, Lingering stamina mead and Minor eitr mead.
- More than 35 new building and furniture pieces were added, including 14 Black marble pieces, angled Darkwood and Iron beams, spiral stairs, the Ballista, Dvergr stake defences and a Trap.
- New locations such as Dvergr outposts and ruins, Giant Remains and Ancient roots appear, along with the new events "What's up gjall?" and "They sought you out".
- Haldor's stock now changes with boss progression, there is a new Forsaken power, and yagluth_thing is now called Torn Spirit.
- Cosmetic additions are 12 new emotes, 9 new hairstyles and 7 new beard styles.
Changes and balancing 6
- Fishing is now a skill that improves stamina use and pull speed, and there are 9 new fish types plus craftable baits for each biome.
- Fish can be picked up, mounted on item stands or turned into raw fish at the cooking station, they come in different sizes that give more raw fish, and they follow the waves, jump out of the water, flop on land and appear in ice caves.
- Terrain generation changed to put more Mistlands on the map.
- Knockback mechanics were reworked, the stamina cost multiplier for running uphill was removed, stamina level is now saved on logout, and the building GUI was reorganised.
- Console commands got better error messages and new options for nocost, god, ghost, location and spawn; new commands are recall, aggravate and restartparty, and killall is replaced by killenemies and killtamed.
- Many animations and visual effects were updated, and the Jack-o-turnip seasonal item is disabled.
Fixes 7
- Rugs no longer flicker when placed on top of each other.
- Map icons can no longer be deleted or crossed while hidden.
- Holstering while dodging no longer locks the weapon in its holstered state.
- Durability should now always display correctly.
- Biome music now plays correctly when continuous music is disabled.
- Deadspeak is fixed for Bonemass, Moder and Yagluth.
- Correct key hints are now shown when fishing.
Other 4
- This is a Public Test build that may be unstable, and more patches for bugs and balance are likely before it reaches the Live version.
- Backing up your save files before playing is advised.
- Mistlands only generate in unexplored areas, so a well-explored world may require a new world to reach them.
- Mods will most likely prevent the game from launching, so remove them or wait for updates.