Valheim seed finder
The best 100 of 120,000 seeds by the farthest of the first five bosses; choose a limit below and all of them are searched.
| Seed | Farthest of 5 bosses | Haldor | Land at spawn | Dungeons | |
|---|---|---|---|---|---|
7JmRj7wCwn | 2.6 km | 1.3 km | 15 km² | 42 | Open map |
rJUISysxuR | 2.6 km | 2.9 km | 34 km² | 28 | Open map |
QN2pCmv2uz | 2.6 km | 1.9 km | 161 km² | 23 | Open map |
a2JTzaKwwJ | 2.6 km | 1.3 km | 13 km² | 19 | Open map |
LQBkBRwFx7 | 2.7 km | 2.0 km | 46 km² | 16 | Open map |
tAiZ4fLuMH | 2.7 km | 2.0 km | 20 km² | 35 | Open map |
rIGQGsJ2aS | 2.7 km | 1.3 km | 16 km² | 29 | Open map |
NDVuWqWLN7 | 2.7 km | 2.3 km | 153 km² | 44 | Open map |
Tz4lCiciI5 | 2.7 km | 2.3 km | 130 km² | 9 | Open map |
S22RY3aLXG | 2.7 km | 1.9 km | 41 km² | 38 | Open map |
mXGrc5BwLv | 2.7 km | 1.9 km | 146 km² | 23 | Open map |
x2AIpayiG9 | 2.7 km | 2.4 km | 38 km² | 16 | Open map |
YmbqckM4ne | 2.7 km | 1.3 km | 20 km² | 18 | Open map |
WheDWMUxlC | 2.8 km | 1.6 km | 41 km² | 39 | Open map |
Whx9BzhGZQ | 2.8 km | 1.4 km | 8 km² | 32 | Open map |
DrwNGCmCNx | 2.8 km | 1.8 km | 35 km² | 8 | Open map |
DlbaIWsKdq | 2.8 km | 2.7 km | 132 km² | 42 | Open map |
hFIKAeUfVJ | 2.8 km | 1.8 km | 14 km² | 22 | Open map |
S2wtnZfLql | 2.8 km | 2.2 km | 158 km² | 19 | Open map |
CEFG9url8g | 2.8 km | 1.5 km | 95 km² | 39 | Open map |
kkY3eQBgfi | 2.8 km | 2.2 km | 138 km² | 57 | Open map |
N80Ce0f4ci | 2.8 km | 2.1 km | 151 km² | 32 | Open map |
stUy6VnRYf | 2.8 km | 1.4 km | 26 km² | 37 | Open map |
9rYVADaFyL | 2.8 km | 2.0 km | 89 km² | 32 | Open map |
vGRucHYQzv | 2.8 km | 1.8 km | 90 km² | 33 | Open map |
kif0eCm8cG | 2.8 km | 1.9 km | 15 km² | 43 | Open map |
SmMu2kD4Kr | 2.8 km | 2.7 km | 15 km² | 49 | Open map |
wqmevXKPCk | 2.8 km | 1.7 km | 45 km² | 29 | Open map |
aBxdMmBhCE | 2.8 km | 2.1 km | 173 km² | 37 | Open map |
tyXzJU33c3 | 2.8 km | 2.8 km | 28 km² | 50 | Open map |
BQryFFt5S5 | 2.8 km | 2.2 km | 54 km² | 22 | Open map |
3fltyxnpQc | 2.8 km | 1.9 km | 141 km² | 41 | Open map |
JTAFIw2fp6 | 2.8 km | 2.1 km | 21 km² | 27 | Open map |
ptUkATwg7i | 2.8 km | 1.3 km | 116 km² | 29 | Open map |
Qe5uidNXpt | 2.8 km | 1.7 km | 21 km² | 21 | Open map |
cbeVwndvwL | 2.8 km | 1.4 km | 35 km² | 20 | Open map |
TFhXpjcyih | 2.8 km | 1.6 km | 157 km² | 46 | Open map |
yfsKdCFwQm | 2.8 km | 1.3 km | 48 km² | 36 | Open map |
4273RiijAA | 2.8 km | 2.9 km | 55 km² | 35 | Open map |
jVLmLw6fdq | 2.8 km | 1.8 km | 19 km² | 38 | Open map |
842DcDM4cN | 2.8 km | 1.8 km | 144 km² | 8 | Open map |
SPT0MCF8bs | 2.8 km | 3.2 km | 133 km² | 35 | Open map |
TDNQIQ6IQA | 2.8 km | 2.3 km | 29 km² | 18 | Open map |
RcMnTdnmd5 | 2.8 km | 2.2 km | 90 km² | 16 | Open map |
ulvjnBp3qE | 2.8 km | 1.7 km | 35 km² | 12 | Open map |
NhmTxuBXY2 | 2.8 km | 1.8 km | 140 km² | 28 | Open map |
24kSiZYNTb | 2.8 km | 2.0 km | 146 km² | 32 | Open map |
nW2eZDZyly | 2.8 km | 2.5 km | 4 km² | 35 | Open map |
j4pc2JMV43 | 2.8 km | 2.0 km | 41 km² | 37 | Open map |
nX7mVNGDRt | 2.8 km | 1.5 km | 8 km² | 51 | Open map |
qvQkWU7N2y | 2.8 km | 1.6 km | 38 km² | 26 | Open map |
9cN9uzdHnP | 2.8 km | 1.1 km | 18 km² | 25 | Open map |
hz3BLCYfXl | 2.8 km | 2.3 km | 145 km² | 30 | Open map |
RUnwsG5at0 | 2.8 km | 1.5 km | 49 km² | 45 | Open map |
DUqVkqqUIv | 2.8 km | 2.1 km | 41 km² | 39 | Open map |
RsD3pfQxFD | 2.8 km | 1.5 km | 41 km² | 14 | Open map |
sELVKV67JF | 2.8 km | 2.8 km | 37 km² | 43 | Open map |
wtYrq9FmZP | 2.8 km | 1.6 km | 29 km² | 47 | Open map |
ZxIqugAVgd | 2.8 km | 2.2 km | 3 km² | 21 | Open map |
3zHTQu0grt | 2.8 km | 2.0 km | 45 km² | 36 | Open map |
LuhFlpGRiK | 2.8 km | 1.8 km | 175 km² | 57 | Open map |
e2CnpN66is | 2.9 km | 3.7 km | 35 km² | 34 | Open map |
JC9yiSiyv2 | 2.9 km | 1.5 km | 37 km² | 19 | Open map |
3rI6P3Zkcm | 2.9 km | 1.5 km | 111 km² | 23 | Open map |
xqihHCuW6F | 2.9 km | 1.7 km | 127 km² | 26 | Open map |
nRiXYtrJal | 2.9 km | 2.2 km | 20 km² | 14 | Open map |
sfzgnD48I9 | 2.9 km | 2.1 km | 130 km² | 12 | Open map |
JdbSqkm9YW | 2.9 km | 2.1 km | 132 km² | 28 | Open map |
Fbr043DzvN | 2.9 km | 1.8 km | 185 km² | 33 | Open map |
zfZ9vuERCi | 2.9 km | 1.6 km | 28 km² | 21 | Open map |
n8sIriwsZx | 2.9 km | 2.0 km | 55 km² | 37 | Open map |
F22EtfDvhG | 2.9 km | 1.9 km | 34 km² | 9 | Open map |
L8LNXptG8T | 2.9 km | 4.5 km | 54 km² | 17 | Open map |
fcTNnW0gJd | 2.9 km | 2.2 km | 147 km² | 36 | Open map |
r8qb2KIW5S | 2.9 km | 1.9 km | 29 km² | 39 | Open map |
dQNq2dakiG | 2.9 km | 1.7 km | 45 km² | 34 | Open map |
Px8RDk8HcP | 2.9 km | 1.2 km | 34 km² | 51 | Open map |
a8KrCfvE7p | 2.9 km | 1.8 km | 45 km² | 30 | Open map |
g4mlCalPam | 2.9 km | 1.2 km | 41 km² | 13 | Open map |
KRI7plkjp0 | 2.9 km | 2.2 km | 7 km² | 25 | Open map |
333PBZhwEL | 2.9 km | 2.1 km | 147 km² | 16 | Open map |
i8J3Hz9KzN | 2.9 km | 4.5 km | 150 km² | 31 | Open map |
7iZaB3tEGA | 2.9 km | 2.0 km | 157 km² | 31 | Open map |
gTEpExPUpa | 2.9 km | 2.1 km | 166 km² | 17 | Open map |
j4zbnsBi0v | 2.9 km | 5.6 km | 16 km² | 24 | Open map |
EQkKt7zTpv | 2.9 km | 1.2 km | 135 km² | 16 | Open map |
lD7LWXDSJT | 2.9 km | 1.4 km | 16 km² | 23 | Open map |
rl8iibhLeH | 2.9 km | 1.3 km | 143 km² | 19 | Open map |
MZjPRW9Fvz | 2.9 km | 1.8 km | 165 km² | 28 | Open map |
UHjHsyYvNM | 2.9 km | 2.1 km | 37 km² | 31 | Open map |
3uXVcXtJIr | 2.9 km | 2.3 km | 29 km² | 52 | Open map |
9F9Gk9wlis | 2.9 km | 2.4 km | 20 km² | 57 | Open map |
szdX0drrVA | 2.9 km | 3.3 km | 157 km² | 23 | Open map |
bWyFDDDzqN | 2.9 km | 2.2 km | 35 km² | 48 | Open map |
nKcLnPWBRk | 2.9 km | 2.3 km | 28 km² | 32 | Open map |
76MU6wn4ld | 2.9 km | 2.2 km | 7 km² | 26 | Open map |
5ciERB0yTk | 2.9 km | 1.7 km | 149 km² | 38 | Open map |
FTNvZrEpjh | 2.9 km | 2.4 km | 155 km² | 49 | Open map |
neyN5LbbtY | 2.9 km | 1.6 km | 19 km² | 27 | Open map |
zd2dnkY7kf | 2.9 km | 1.5 km | 16 km² | 21 | Open map |
Questions
How do I use a seed in Valheim?
Start a new world, choose "Create new world" and type or paste the seed into the seed field before you create it. The same seed always gives the same world, as long as the game version is the same (these were checked against Valheim 1.0.17).
How were these seeds picked?
By measuring them. 120,000 random seeds were generated with the same world generator the game uses, and for each the distances from the spawn to the boss altars and traders, the biomes around the spawn and the size of the landmass were recorded. The lists are the best of those, by the rule written under each one.
Can I find a seed that fits what I want?
Yes: the seed finder filters all the measured seeds by the distance to each boss, to Haldor, to each biome and to copper, tin, iron and silver, and by the size of your starting landmass.
How exact are the distances to copper, tin, iron and silver?
Boss altars, traders and biomes are the game's own positions. Ore is worked out from the game's placement rules, the same way as the ore layer of the seed map, so it is approximate: the game may have blocked a spot, and a few positions may be missing. Iron here means the muddy scrap piles of the Swamp. A distance is left out when there is no deposit within 4 km.
Why does a seed look different in an older game version?
The game changed how it places things over the years, so a seed made for an older version can give a different world now. Worlds created before the current version keep their old layout; new worlds follow the current rules.