Valheim 0.218.20
Patch 0.218.20 is a public test build, so it may be unstable and is not yet in the default game. It adjusts Ashlands balance, mainly around Flametal spires and enemy spawning, and changes which cooking stations are needed for some meats. It also fixes a network object corruption problem and a number of interface and platform bugs.
Changes and balancing 9
- Flametal spires now have a low chance of starting to sink.
- Flametal spires now drop 2-4 pieces per chunk instead of 3-4.
- The spawn amount for Asksvin is reduced.
- The spawn chances for Twitchers, Charred Archers and Charred Melees are tweaked.
- Lava damage now varies differently depending on how deep a player is in the lava, and the threshold before taking lava damage is slightly higher.
- Hare meat can now be cooked on the wooden cooking station.
- Asksvin meat and Volture meat now require the iron cooking station.
- The hot tub refuel effect now matches other fire visual effects.
- The hitbox of the small marble column is tweaked.
Fixes 10
- Fixed network objects becoming permanently corrupt, which was the root cause of player bases loading slower over time in multiplayer, bases becoming more prone to structural stability problems, random non-tamable enemies becoming tamed, and random tamed animals dying.
- Players no longer get stuck in the falling animation on Flametal spires.
- Flametal ore now makes the correct sound when mined.
- Chicken meat is now correctly attached to the hook on cooking stations.
- The Player List can now be closed.
- Button rebinding started with a controller can now be cancelled.
- Tabs can no longer be switched with the keyboard while the unified popup is displayed.
- Mac: The ping icon is now correct on non-singleplayer servers.
- Xbox: Fixed a crash that could happen when suspending the game.
- Xbox: Minimap pins are now a reasonable size on 4K displays.