Valheim 0.220.3

Patch 0.220.3 is mostly about optimization and bug fixing. Start-up times, build size, memory usage and FPS in CPU-bound situations all improve, and several build pieces, UI problems and platform-specific issues are fixed. Xbox and Mac App Store versions get their own set of changes.

Changes and balancing 14

  • Optimized Asset Bundles cut start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB, and should also shrink the download size of future patches.
  • Optimized UI rendering improves FPS by 5-10% when CPU bound.
  • Some sound files now load in the background, which reduces certain lag spikes.
  • Less memory and execution time is used for certain types of input, and profile pictures in the Player List use less memory.
  • "Detailed particle systems" has been removed from Graphics settings, and the "off" setting is now the default.
  • Movement now behaves the same on gamepad as on keyboard when holding down secondary attack while moving.
  • Chat messages and signs now better respect platform privileges, parental controls and the local block list.
  • The Player List now shows in-game player names for cross-network users too.
  • Boss and death map icons can no longer be placed manually with a controller.
  • Hiding the UI with CTRL + F3 now also hides the sailing UI and Pause Menu UI, and a brief message appears when hiding the UI with a gamepad.
  • Snap points were tweaked on Ashwood Stakewalls and the Grausten wall 2x2 for better alignment.
  • Grausten arches can now be placed in different orientations in the same position.
  • Blackmarble floor triangle and tip can no longer burn.
  • Localization has been updated.

Fixes 9

  • Fixed a memory leak that occurred when generating subsequent new worlds.
  • Fixed inaccurate collision detection between AoEs and characters in multiplayer, which could set players on fire even when they did not walk into the fire.
  • Fixed the mouse getting stuck held down after naming a map pin with the virtual keyboard.
  • Fixed tooltips in the settings menu not showing up in-game.
  • Fixed a freeze that could occur when changing the permitted list.
  • Fixed some events being able to trigger without their conditions being met.
  • Grausten Roof Corner no longer changes position when damaged.
  • The Asksvin trophy icon now matches the colour of the actual trophy.
  • Cooked Asksvin Tail and Roasted Crust Pie no longer sparkle when attached to an itemstand.

Other 10

  • Xbox: profile updates now show without restarting the game, and the pause menu has a new invite button.
  • Xbox: network usage for Xbox network functionality is reduced somewhat, and the risk of crashes is lower.
  • Xbox: the gamepad association UI reappears if the gamepad disconnects with no keyboard and mouse connected, or when a gamepad with no assigned user is used.
  • Xbox: chat cannot be sent when text communication is disabled in the system, and a system popup tells the user to change the setting to chat.
  • Xbox: on first launch the game language is picked automatically from the console language.
  • Xbox: character names are now filtered as UGC in received chat messages and the Player List.
  • Xbox: the "Game Preview" popup no longer reappears after being dismissed.
  • Xbox: reserved space on console is reduced, saving up to 1 GiB of disk usage.
  • Mac App Store: the minimum compatible MacOS version is now 10.15, and anti-aliasing uses TAA instead of FXAA.
  • Mac App Store: Game Center friend invites succeed more often, and a bug with viewing text on signs while not signed in to Game Center is fixed.