Valheim 0.209.9

Patch 0.209.9 repairs a problem from 0.209.8 where dedicated servers could not load worlds stored in the old "worlds/" directory and made a new empty world instead. Servers that already had a world reset can get the original world back by removing the broken one from "worlds_local/".

Fixes 1

  • Dedicated servers now load worlds saved in the legacy "worlds/" directory again, instead of creating a new empty world.

Other 1

  • If your server already reset your world because of this bug, remove the broken world from "worlds_local/" and leave "worlds/" untouched, and the server will load the original working world from "worlds/".