Valheim 0.212.9

This public test build, which may be unstable, rebalances Mistlands armour, shields and staffs, and tweaks ballistae and several Mistlands enemies. It also adjusts fishing and comfort, fixes a range of animation, sound and networking issues, and shrinks the game's RAM use and download size.

Changes and balancing 13

  • Mistlands armour and shield recipes have been rebalanced and their durability increased.
  • Staffs have rebalanced recipes and stats.
  • Ballistae fire faster, play sound effects when shooting and when they lose sight of targets, and have tweaked targeting behaviour.
  • Ballista ammo recipes are cheaper.
  • The Mistlands Seeker event no longer triggers in Meadows, Swamps, Mountains or Ocean, no longer spawns Seeker Soldiers, and has a rebalanced number of Seekers and Broods.
  • Seekers should now circle around a bit instead of staying on the player constantly, giving players some time to catch their breath.
  • Seeker Soldier and Gjall spawn rates were lowered, as they used to spawn quite often, and are now much more similar to Troll spawns in Black Forest.
  • Gjall now shoot 1 projectile at a time instead of 2.
  • Hare running speed is slightly decreased.
  • Comfort from different carpets no longer stacks.
  • Tetra bait now uses the Fenring trophy instead of the Ulv trophy.
  • Tuna now always takes ocean bait, since it lives in the ocean.
  • Fish in mountain caves now respawn correctly, and a small additional lake was added.

Fixes 11

  • Fixed a stutter when walking left with a hoe or hammer equipped.
  • Fixed animation issues with the idle and block idle poses of dual knives.
  • Fixed a lighting issue with fog in Black Forest.
  • Fixed an error when viewing a character in the main menu that has a fish in its inventory.
  • Fixed an issue that could cause the Mistlands boss to escape.
  • Spawned skeletons now unsummon correctly after rejoining a network game.
  • The find console command now shows absolute position instead of offset.
  • Mating hens no longer sound like boars.
  • The correct effects now show when placing the marble bench and table.
  • Music now fades out correctly for dungeons and locations when continuous music is turned off, and some locations that had looping music now play it only once.
  • Various networking changes aim to solve connectivity issues when using crossplay.

Other 1

  • Sounds, music, animations and textures were optimised, saving around 485 Mb of RAM and cutting the download size of Valheim by approximately 420 Mb.