Valheim 0.214.300
Patch 0.214.300 is a hotfix that largely removes the terrain differences between Xbox and PC worlds, so some Xbox buildings in affected areas may collapse. It also fixes manual saving, the left-handed mouse, keybinding settings and several text and UI problems. The Xbox bug that resets worlds to day 1 once they reach a certain size is not fixed yet; a solution is expected in the next patch.
Changes and balancing 6
- Heightmap differences between Xbox and PC have been almost entirely eliminated, so some areas of Xbox worlds will have a significant terrain change and buildings placed there may collapse.
- Added a "Balanced Mode" graphics setting on console, running at 40 FPS and 1440p on Series X and 900p on Series S; it only appears if your screen supports 40 FPS.
- Added a "Swap Triggers" control option, meant to fix a potential issue with PlayStation controllers.
- On the character screen the right stick now only rotates the character, and it no longer has double functionality in the character creation menu.
- Signs now accept \t and \n symbols in their text.
- The engine was updated to Unity version 2020.03.45.
Fixes 9
- Fixed the mismatch between Xbox and PC heightmaps that could make a player appear to fly in the air or walk below ground.
- Manual saving no longer makes you respawn where you saved, and admin-list players can now trigger it on a dedicated server.
- The left-handed mouse option should work correctly again.
- Keybinding settings should now be saved correctly.
- Fixed performance issues in the main menu.
- Some special characters that appeared as squares and symbols should now look more like they did before.
- Sign hovertext and text input should now display correctly, and sign text should be lit correctly without the lower glow.
- Fixed various UI and text elements that were displaying incorrectly.
- Fixed slow, inverted scrolling on Linux.
Known issues 1
- Xbox worlds still reset to day 1 after reaching a certain size; the cause has been identified and a fix is expected in the next patch.
Other 2
- If you hit world problems, the "Manage Saves" button in world selection lets you recover an earlier version of your world.
- If the latest patch leaves your game unplayable, you can run the last stable version by switching to the 'default_old' branch on Steam.