Valheim 0.218.11
This is a public test build, so it may be unstable. It follows up on feedback about the Ashlands update, with fixes for the Drakkar getting stuck, portals failing to reconnect and fire causing too many enemies to swarm players. It also adjusts some Ashlands balance, recipes and visuals.
Changes and balancing 8
- Enemies are no longer drawn in by trees catching fire, so they should only react to the sound of falling trees and the sound of you or enemies damaging the environment, not fire from cinders.
- Some of Fader's attacks have had balancing tweaks.
- Summoned Trolls are now immune to fire damage and have a small chance to spawn cinders.
- Recipes for multiple armours and weapons in Ashlands now use the correct workbench levels.
- Cooking stations can no longer catch on fire, and building pieces no longer start burning before they are placed.
- Ashwood walls with 26 and 45 degree angles now align better with the other Ashwood wall pieces.
- Visual tweaks were made to Dyrnwyn, Bone Fragments and the behaviour of the Ashen Cape.
- Modding: IMonoUpdater no longer needs to be inherited from, and its error messages were removed.
Fixes 8
- Fixed issues that could cause the Drakkar ship to get stuck.
- Charred Warriors no longer spawn under the sea.
- Portals should no longer have trouble reconnecting after being renamed.
- Adjusted a collider so rugs no longer clip into Grausten floor pieces.
- Sulfur now makes the correct sound when picked up.
- Corrected missing text strings.
- Fixed a performance issue related to many damage numbers, and made compiler optimizations for Xbox.
- Fixed an issue that made the download size unnecessarily large.