Valheim Seed 9AZGY8kR58: Close Bosses and a Fast Start Valheim 1.0.17
Seed 9AZGY8kR58 puts almost everything a first playthrough needs close to the spawn. Eikthyr's altar is 0.3 km away, Haldor is 0.9 km away, and copper and tin sit about 0.3 km from where you start. The first five bosses are all inside 4.8 km.
The seed
9AZGY8kR58Farthest of the first five bosses 4.8 km · Haldor 0.9 km · 54 km² of land at the spawnOpen on the map · Seed pageThis guide covers how the seed plays from the first hour onward: the bosses and traders, the biomes around the spawn, the metals, the size of the land you start on, the dungeons, and who the seed suits best. It also covers where the seed is thin and how it ranks among the 120000 seeds measured.
Bosses and traders
The first five bosses are packed tightly around the spawn. Moder, the fifth in the usual order, is the farthest of them at 4.8 km, which is a short trip by the standards of a full world.
| Boss | Distance to nearest altar |
|---|---|
| Eikthyr | 0.3 km |
| The Elder | 1.1 km |
| Bonemass | 2.5 km |
| Yagluth | 3.2 km |
| Moder | 4.8 km |
| The Queen | 6.5 km |
| Fader | 8.6 km |
| The Frozen King | 9.7 km |
Yagluth's altar (3.2 km) is closer than Moder's (4.8 km), so the order you fight them in is up to you rather than forced by the map. The Queen, Fader and The Frozen King are the long hauls, ranging from 6.5 km to 9.7 km out.
Haldor is the standout among the traders at 0.9 km, close enough that you can reach him almost as soon as you have found your feet. Hildir is 2.7 km away and the Bog Witch is 3.2 km away.
Biomes around the spawn
Every biome has a nearest point, and here is how far each one is:
- Black Forest: 0.2 km, essentially next door.
- Mountains: 0.8 km.
- Swamp: 1.2 km.
- Plains: 2.1 km.
- Mistlands: 5.1 km.
- Ashlands: 7.1 km.
- Deep North: 8.7 km.
The first four biomes are all within about 2 km of the spawn, so the early and middle game does not involve long expeditions to find new terrain. The Mistlands are the first really distant biome at 5.1 km, and the Ashlands and Deep North are the distant end of the map.
By share of the land, the Mistlands are the largest biome at 24.4%, followed by the Black Forest at 19.6%, the Ashlands at 17.1% and the Plains at 16.7%. The Deep North takes 10.4%. Mountains make up 4.6% of the land, the Meadows 4.1% and the Swamp 3.4%. With such a small Meadows share, expect to leave the starting biome quickly.
Metals
The approximate distances to each metal, worked out from the game's placement rules, are short:
| Metal | Approximate distance |
|---|---|
| Copper deposit | 0.3 km |
| Tin deposit | 0.3 km |
| Silver vein | 1.1 km |
| Muddy scrap pile (the Swamp iron) | 1.3 km |
Copper and tin are both about 0.3 km out, so bronze is available without a search party. The Swamp iron, from muddy scrap piles, is about 1.3 km away, and silver is about 1.1 km away. Silver being closer than the iron is a quirk of this map rather than the usual order of progression, and it means the mountains come within reach before you have finished with the swamp.
Land and dungeons
The spawn sits on a landmass of 54 km². The farther biomes and altars (the Mistlands, Fader, The Frozen King) are a different matter of distance.
There are 35 dungeons within 3 km of the spawn. For a seed where the Black Forest is 0.2 km away and the Swamp 1.2 km, that is a lot of places to loot early. You will not struggle to find something to explore in the first stretch of the game.
Who it suits, and where it is weak
This seed suits players who want a fast, low-friction start: a first boss next to the spawn, a trader almost on your doorstep, metals within about 1.3 km, and the first five bosses all within 4.8 km. It is a good fit for anyone setting up a base early and wanting to progress with everything close by, and for players who enjoy plenty of dungeons nearby.
The weak points are on the far side of the map. The last three bosses sit between 6.5 km and 9.7 km away, so late-game travel is much longer than early-game travel. The Meadows (4.1% of the land) and Swamp (3.4%) are small, which leaves little room if you like to spend a long time in either. And the Mistlands, at 5.1 km, are the first biome that takes real effort to reach.
Ranking
Among the 120000 seeds measured, 9AZGY8kR58 places in three lists:
- number 7 in "Seeds with Haldor close to the spawn"
- number 14 in "Seeds with copper, tin, iron and silver close to the spawn"
- number 6 in "Seeds with iron scrap close to the spawn"
Its strongest placings are for iron scrap (number 6) and Haldor's proximity (number 7).
Questions
How close is the first boss in seed 9AZGY8kR58?
Eikthyr's altar is 0.3 km from the spawn. The Elder is next at 1.1 km, then Bonemass at 2.5 km.
Is Haldor easy to reach on this seed?
Yes. Haldor is 0.9 km from the spawn, and the seed ranks number 7 in the list of seeds with Haldor close to the spawn.
Are the metals close to the spawn?
Copper and tin are both about 0.3 km away, silver about 1.1 km and the Swamp iron about 1.3 km. These are approximate distances based on the game's placement rules.
What is the main downside of this seed?
The last three bosses are far out, at 6.5 km, 8.6 km and 9.7 km, so late-game travel is much longer than the quick start suggests.
Measured on the worlds the game's generator makes for Valheim 1.0.17; the ore distances are worked out from the game's placement rules and are approximate.