The Meadows are the biome every world starts in: rolling grassland with groves of beech and birch, and the gentlest place in the game. You find them around the spawn point. They are step 1 of 8 in the progression and come before the Black Forest.
Several creatures live here. The Neck has 5 health, the Boar and the Deer have 10 each, the Greyling has 20, the Skeleton (meadows) has 30 and the Greydwarf has 40. You gather Dandelion, Flint, Mushroom and Raspberries, all picked by hand. The boss is Eikthyr, who has 500 health. You summon him by placing 2 Deer Trophies on the altar. He drops the Eikthyr Trophy and the Hard Antler.
Materials from the Meadows unlock 10 weapons and shields, including the Bone Tower Shield, Club, Crude Bow, Early Axes, Flint Axe, Flint Knife, Flint Spear and Stone Axe. They also unlock 6 pieces of armor: the Deer Hide Cape, Leather Helmet, Leather Trousers, Leather Tunic, Rag Trousers and Rag Tunic. Three tools come from them as well: the Antler Pickaxe, Hammer and Hoe. The places to look for in the biome are the Spawn temple, Eikthyr's altar, Hildir the trader, the Meadows village, Runestone boars, Runestone meadows, a Ship setting, a Wood farm and a Wood house.