Valheim Seed eNGAzYsD0e: Close Bosses and Dense Dungeons Valheim 1.0.17

eNGAzYsD0e puts almost everything an early game needs close to the spawn. Eikthyr's altar is 0.2 km away, the Black Forest and the Mountains both start at 0.1 km, and the first five bosses all sit within 4.1 km. The late game is a different story, with the Ashlands and the last two bosses far from where you start.

The seed

Map of Valheim seed eNGAzYsD0e
eNGAzYsD0eFarthest of the first five bosses 4.1 km · Haldor 1.8 km · 94 km² of land at the spawnOpen on the map · Seed page

This guide covers how the seed plays from the first boss to the last, which biomes you reach first, where the metals are, how much land you have to work with, and who will get the most out of it.

Bosses and Haldor

The first five bosses are tightly packed, and the farthest of them is 4.1 km from the spawn. Here is every altar, measured from the spawn to the nearest one:

BossDistance
Eikthyr0.2 km
The Elder1.2 km
Bonemass2.7 km
Yagluth3.2 km
Moder4.1 km
The Queen6.3 km
Fader9.0 km
The Frozen King9.3 km

Eikthyr is practically next door, and The Elder follows at 1.2 km. Yagluth, at 3.2 km, is closer than Moder at 4.1 km, so this seed does not make you finish the mountain boss before the Plains one. The Queen at 6.3 km is the first one that is properly far out. Fader and The Frozen King, at 9.0 km and 9.3 km, are the farthest at the end.

Haldor is 1.8 km from the spawn, so the trader is easy to find and sits between the first two boss altars and the third. Hildir and the Bog Witch are both 2.7 km out.

Biomes around the spawn

Two biomes begin almost at your feet. The Black Forest and the Mountains are each 0.1 km away, so both are right next to the spawn. After that the distances open up:

The Swamp and the Plains are reachable early, and the Mistlands are a mid-length expedition. The Deep North and the Ashlands are the farthest biomes, which fits the distant boss altars.

The land itself leans heavily toward the late biomes. The Mistlands cover 23.7% of it, the Plains 18.8%, the Black Forest 18.5% and the Ashlands 17.5%. The Deep North takes 9.9%. The early biomes are small by comparison: the Meadows are 4.4%, the Mountains 4.4% and the Swamp 2.7%. Expect the Meadows to be cramped, and expect to spend a lot of time in the Black Forest, the Plains and the Mistlands.

Metals

Metal is the strongest part of the seed. These ore distances are approximate, worked out from the game's placement rules:

MetalApproximate distance
Copper deposit0.1 km
Silver vein0.3 km
Tin deposit0.6 km
Muddy scrap pile (the Swamp iron)1.6 km

Copper is at 0.1 km, and tin is only 0.6 km away, so bronze is available almost immediately. The silver vein at about 0.3 km is closer than the tin, which is unusual and lets you collect silver very early. The Swamp iron sits at about 1.6 km, in step with the Swamp itself.

This seed earns its place in the rankings for the silver. It comes in at number 8 in the list "Seeds with silver close to the spawn", out of 120000 seeds measured.

Landmass and dungeons

The spawn sits on a landmass of 94 km², which gives you a decent amount of ground to work with. The farthest of the first five bosses is only 4.1 km away from the spawn.

Sunken crypts and mines are plentiful. There are 81 within 3 km of the spawn, and the seed ranks number 8 in the list "Seeds with sunken crypts and mines near the spawn". If you like exploring crypts and mines, you will not have to go far to find them.

Who it suits and where it struggles

This seed suits players who want a fast, low-travel start. A first boss at 0.2 km, copper at 0.1 km and silver at 0.3 km mean you can get a lot done close to the spawn. It also suits dungeon hunters, given the 81 dungeons nearby, and anyone who wants to learn the early game with everything close at hand.

The weak points show up later:

  • The Meadows are only 4.4% of the land, so the opening area is small.
  • The Swamp is just 2.7% of the land, which leaves little room there.
  • The Queen is 6.3 km out, and Fader and The Frozen King are 9.0 km and 9.3 km away, so the endgame is a long way from home.
  • The Ashlands are 8.3 km away, the farthest biome, so the final stretch asks for real travel.

In short, the seed is generous early and demanding late. Plan on setting up a forward base when you push toward the Mistlands and beyond.

Questions

How close is the first boss in eNGAzYsD0e?

Eikthyr's altar is 0.2 km from the spawn, and The Elder is next at 1.2 km. The farthest of the first five bosses is 4.1 km away.

Is silver easy to reach on this seed?

Yes. The nearest silver vein is about 0.3 km from the spawn, an approximate figure, and the seed ranks number 8 in the list "Seeds with silver close to the spawn".

Where is Haldor?

Haldor is 1.8 km from the spawn. Hildir and the Bog Witch are both 2.7 km away.

What is the weakest part of this seed?

The late game is far from the spawn. The Queen is 6.3 km away, Fader is 9.0 km and The Frozen King is 9.3 km, and the Ashlands are 8.3 km out.

Measured on the worlds the game's generator makes for Valheim 1.0.17; the ore distances are worked out from the game's placement rules and are approximate.

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